AI Built My Game Tutorial in 20 Minutes. Then Spent Two Hours Trying to Close a Window.

The extraordinary brilliance — and occasional spectacular stupidity — of AI-assisted software development. I’ve been a software developer for decades, primarily working with Visual FoxPro. Yes, Visual FoxPro. That ancient Microsoft development environment that supposedly died years ago but stubbornly refuses to go away. Recently, I’ve been using AI to help build something rather ridiculous: … Read more

If It’s Pointless… Why Am I Enjoying It So Much?

Galactic Gladiators now has a music-reactive graphic equaliser in its pause menu. Yes. A pause menu. In a space game. Written in Visual FoxPro. Essential development work, obviously. We’d talked about this before. The bars were already there, bouncing around and looking rather pleased with themselves. But they weren’t actually following the music. Getting them … Read more