{"id":185,"date":"2026-09-17T21:49:54","date_gmt":"2026-09-17T21:49:54","guid":{"rendered":"https:\/\/robinclapworthy.com\/?p=185"},"modified":"2026-09-17T21:49:55","modified_gmt":"2026-09-17T21:49:55","slug":"high-scores-sparkles-and-slightly-less-murderous-bullets","status":"publish","type":"post","link":"https:\/\/robinclapworthy.com\/?p=185","title":{"rendered":"High Scores, Sparkles and Slightly Less Murderous Bullets"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">Tonight&#8217;s experiments were mostly about feedback and fairness.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">I finally added <strong>persistent high scores to the pilot profiles<\/strong>. If a player beats their previous best, the score is saved against that pilot and survives restarting the game.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">That deserved a little more ceremony than simply changing a number, so the Game Over sequence now announces:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>NEW HIGH SCORE!<\/strong><br><strong>0000700<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">I also experimented with a small burst of animated sparkles around it. This turned into one of those wonderfully disproportionate programming jobs where getting a few tiny stars to fly away from some text involved rather more investigation than anyone sensible would expect.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">They&#8217;re gold now, because the original sparkles were almost indistinguishable from the actual stars. Obvious in hindsight.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The other experiment was with the <strong>Mega Ship battle<\/strong>.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The small fighters are deliberately difficult to distinguish when they&#8217;re still connected to the Mega Ship, but once the fight starts that was making it harder to read what was happening. I&#8217;ve started experimenting with bright cyan\/white engine markers to make the individual craft stand out as they separate.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">I also reduced the horizontal component of their gunfire by about 30%. The bullets are still travelling towards you at the same vertical speed, but they don&#8217;t sweep quite so aggressively across the screen.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">It&#8217;s only a small numerical change, but it noticeably changes how the section feels.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">That&#8217;s one of the things I&#8217;m finding most interesting about this experiment: sometimes the difference between <em>difficult<\/em> and <em>annoying<\/em> is a single multiplier.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Tonight&#8217;s discoveries:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>High scores can now belong to individual pilots.<\/li>\n\n\n\n<li>Apparently high scores require sparkles.<\/li>\n\n\n\n<li>Sparkles need to be distinguishable from stars.<\/li>\n\n\n\n<li>Enemy fighters need to be distinguishable from the enormous ship they&#8217;re attached to.<\/li>\n\n\n\n<li>Multiplying something by <code>0.70<\/code> can be considered game design.<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">Visual FoxPro continues to cooperate with this nonsense.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Tonight&#8217;s experiments were mostly about feedback and fairness. I finally added persistent high scores to the pilot profiles. If a player beats their previous best, the score is saved against that pilot and survives restarting the game. That deserved a little more ceremony than simply changing a number, so the Game Over sequence now announces: &#8230; <a title=\"High Scores, Sparkles and Slightly Less Murderous Bullets\" class=\"read-more\" href=\"https:\/\/robinclapworthy.com\/?p=185\" aria-label=\"Read more about High Scores, Sparkles and Slightly Less Murderous Bullets\">Read more<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4],"tags":[],"class_list":["post-185","post","type-post","status-publish","format-standard","hentry","category-galactic-gladiators"],"_links":{"self":[{"href":"https:\/\/robinclapworthy.com\/index.php?rest_route=\/wp\/v2\/posts\/185","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/robinclapworthy.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/robinclapworthy.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/robinclapworthy.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/robinclapworthy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=185"}],"version-history":[{"count":1,"href":"https:\/\/robinclapworthy.com\/index.php?rest_route=\/wp\/v2\/posts\/185\/revisions"}],"predecessor-version":[{"id":186,"href":"https:\/\/robinclapworthy.com\/index.php?rest_route=\/wp\/v2\/posts\/185\/revisions\/186"}],"wp:attachment":[{"href":"https:\/\/robinclapworthy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=185"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/robinclapworthy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=185"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/robinclapworthy.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=185"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}